ReadySetSay

Built first for one GLP learner

ReadySetSay

A phrase-powered game for kids who learn language in meaningful chunks.

iPhone and iPad app Uploaded to TestFlight and waiting for Apple processing.
Private by design No child accounts, recordings, ads, analytics, or tracking.
Made for calm repetition One game at a time, three phrase choices, and a No repeats guard.

Why it is different

Whole phrases become the game controls.

Go

Phrase-first play

Kids tap useful chunks like “Ready, set, go!”, “I want more!”, “Help me!”, and “All done!” to make the game respond.

1

One level at a time

The app keeps the current game in focus so the screen does not become a wall of choices.

Ok

Regulation stays available

Help, stop, too loud, and all done phrases are always present without turning them into scored tasks.

Repetition with a gentle nudge

Repeat play is welcomed, while the No repeats option prevents one button from taking over the whole session.

For parents

Not a therapy replacement. A better practice moment.

ReadySetSay is designed to support playful communication practice between therapy sessions. It does not diagnose, score speech, collect recordings, or promise stage advancement.

The first release focuses on short, joyful sessions where a child can choose phrases, watch something happen, ask for more, stop, or be all done.

Coming soon

ReadySetSay is moving toward the App Store.

When the app is live, this page will link directly to the App Store. For now, the prototype is available for product testing.

Try the prototype